mesoteto said:
i am not saying its inferior,
But people seem to think that’s it’s the end all anymore and its really just a run of the mill FPS that is pulling off a halo effect (pulling the best parts of the current gaming trends, prettying them up, and marketing them as the end all)
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Halo effect? I don't think Halo pulled the best parts of current gaming trends and prettied them up at all. In fact, Halo was knocked for its graphics by many. Halo actually helped to create a lot of "current gaming trends" with good vehicle physics, excellent multiplayer setup (on and offline), holding two guns, excellent control scheme (buttons for melee and grenades), etc. I don't see how they "pretty up" their own mechanics.
@ OP: I don't see how that translates to PS3 doing anything to Gabe. He did say a lot of bold words at the beginning of the PS3's lifecycle of it being a failure. He also hasn't shown much support for the platform, but you should also see it from his side as a game developer and as a business man.
Valve is a small team. Developing for more than one platform would require them to expand, learn a new platform and optimize games for that platform. He doesn't see it as a viable business option that will have much return. In contrast, 360 is practically PC architecture from a designer's point of view. Very little has to be done for those ports and the return is relatively large. He's doing what is best for his business like any business man would do.
For such a small team, Valve is doing some amazing work. In recent years they made the Orange Box (3 new "games" included) and Left4Dead as well as constant updates to the Source Engine. They've also continued to support their games (TF2 class updates, CS servers, etc.). They're also the creator of the best PC software distribution platform: Steam. It's remarkable they can do all this with their size. Expecting them to expand greatly to support just one more platform that might not have a significant return is a risk they'd rather not take.