BMaker11 said:
The crash physics and the detail of the crashes would be so crappy on the Wii......crashing is like 75% of the fun in Burnout
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You do know the Wii does physics really well, don't you? Hell, EA created a franchise centered around the Wii's physics capabiltiies.
I don't think the physics are a problem for Burnout on Wii.
Polygon count and the amount of detailed damage generated by a crash may be reduced but the physics themselves will be fine.
The rEVOLution is not being televised







