HappySqurriel said:
Well, if you're one of the lucky ones who owns a PS3 that has the partial backwards compatibility that upscales games and if Rygar is one of the games that actually works on that system you can play it in 1080p ... Beyond that, I don't think anyone is saying that (from this review) that Rygar for the Wii sounds like a good game or that Tecmo shoud be praised for their work on bringing it to the Wii ... but to constantly hear about how review scores are the only "objective" and "unbiased" metric on the quality of games, and then to have reviewers hand out arbitrary scores based on some unimportant factor (like the year a game was initially released) seems entirely wrong. |
I own a 60GB PS3 with full hardware BC, however even the partial BC models also play something like 98% of all PS2 games without issue, including Rygar. Its a shame that Sony decided to remove BC from the recent models -- the BC was really great, IMO, especially with the upscaling.
OT, Rygar was/is very much like an early God of War game. It reviewed well at the time of its release frankly because, well, God of War hadn't been released yet. God of War has now been released. So has God of War 2. On the PS2, I might add, and both substantially better playing, and looking, than this port appears to be.
Yet, this port is on the Wii. A system with a substantially faster CPU and GPU than the PS2, and more than twice the memory. Yet... it still isn't as good as similar games, released on a lesser system, some 5 years ago, because the developers ported it, but didn't bother to really improve it at all.
Dodece is completely correct, IMO. If its a VC game, released on disc, it should be $19.99 or somesuch. I bet that would have boosted its score, as well. You may as well put down that extra $47 toward a PS2, and pickup a $2.99 copy of Rygar at the local Gamestop, while you ponder over all the other cool games you can have for your new PS2.







