NJ5 said:
I'm pretty sure the Wii can handle non-broken animations and graphics at least at the level RE4 for the GC, neither of which Dead Rising has (not even close).
|
RE4 is a linear game, that never had more than 2 dozen enemies at one time. Dead Rising has massive areas with the Wii version having several dozen zombies in one area, even if not hundreds (unless you think the shots with floods of zombies on screen were faked). If the game used two to three times the resources of RE4, as the Wii has over the GC, then the game would look like RE4 easily.
It doesn't. It uses several times the resources.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








