ramses01 said:
The problem with the games that you mention, particularily starcraft, is that there is essential very very little strategy involved. The outcome is primarily decided by who can micro the best. Those games aren't much removed from button mashers like DMC or NG in terms of strategic depth. I prefer my strategy games with more meat and less micro. Now Halo wars seems upfront about its action heritage, so I will try the demo and evaluate it appropriately.
|
When I first started playing, I just ordered my forces to unleash deadly force. However, my first encounter with a Scarab made me rethink that methodology. I learned to let the Wolverines sit back and unleash long-range shelling, which was much more devastating than just having them mobile. I also went with few air units, as the Scarab and this hammer-of-dawn like laser would just fry them like breaded catfish.
It's only so many ways to play this demo, but I'd definitely recommend upgrading your forts as much as possible so they can do major fighting without you being present. They can repell small raiding parties, but if you take too long and let the Covenant build a few bigger vehicles, you will end up staying closer to your forts defending them.







