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Litte Big Planet disapointed me... which was sad because i intentionally set my hopes very low considering I knew it was going to have less control and features then it's computer brethern.

Instead of a make your own platformer game... it's very much just a platformer with a level editor.

Spore was mildly disapointing too...

Though I don't think it's a bad game so much as people were hyped into believing it was going to be way more then it was.

Truth is... procedural animation probably took a crapload of time to figure out.  Espiecially for all the stuff you could do there.

Will Wright originally joked you could have a war between Care Bears and Klingons... and the editor looked like it used to be a lot more sophisticated.   I'd be shocked to see a good version of either in spore.  Also why can't i paint my creatures however i want?  Why do i have to screw with the paintjobs to get a halfdecent version?

Either they couldn't figure out how to make it procedural enough to allow actually sculpting... or EA perffered they went this way so they could see parts add ons.