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Sim racing games began on much less powerful systems than the Wii. Although, I think a racing game should lean more towards the arcade style than the simulation style on Wii, it'd be more popular and generally more fun if done right.

One thing I'd love on Wii: a new Driver. Driver got shit when it forgot what it was and started trying to be GTA. A Driver game that went back to basics on Wii could be awesome, in my opinion.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.