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JaggedSac said:
vlad321 said:
JaggedSac said:

Is there anything new for the Deathmatch centric FPS? Sure the graphics could be upgraded, but mods pretty much take care of anything else you would want from the games. New weapons, maps, etc. The new 'in thing' is about large battlefields and team oriented games. And while UT2004 has some large battlefields, they are not completely open(ala Tribes), but they do offer significant gameplay differences to the indoor maps. It looks like Quake Live might be something up your alley, but it appears the FPS genre has outgrown the indoors deathmatch FPS.

 

 

Oh man, did you say UT was only about tight corridors? How about the following maps:

Albatross, Antalus, Matallurgy, Morpheus, that forest one,.

and these are just off the top of my head. I know there's a lot more. Especially in Onslaught which is very heavily oriented. The only reason the new "in thing" is those, get-shot-twice-and-die-and-use-teamwork-as-an-excuse games is because they are slower and most people can't handle the fast games, which require just as much teammwork, but also a very high amount of personal skill (which is far less sginificant in the slower games).

Did you not read my entire post?

Also, all of those kills in those videos were one shot kills. And yes, I too, do not care for one-two shot kills such as realistic military games.

 

Ok yes but did you see just how much skill is required for those 1 shot kills? Those 1 or 2 shot kills in those slow games are friken hit scan weps with fast firing speeds. You need hella skill to get 1 shot kills in UT, I can list them here actually:

Flack at point blank, Full charge shield gun, Shock combo (and only if it's close enough), full charge bio rifle, at least 2 rockets loaded, headshots.

And those are true only if the target is not healthed or shielded. I hope you realize how difficult it is to pull those scenarios off unless you got some VERY serious skill up your sleeves.

In CS a friken AWP to ANY part of your body is a kill. God forbid someone actually finds you with your back turned to them, then it's GG for sure. Not so in UT or Quake. Yeah I will get down to 13 health even if the rocket hits me directly to the back of my head. But that still gives me time to turn around and destroy the person given enough disparity in skill (even on equal skill match-ups it's still up for grabs). In CS I would just bite it no matter how good I am and how much the other guys sucks.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835