The mistakes of the series were largely in the direction of story problems. Shadow the hedgehog was fine, but it was an aesthetic and story nightmare. Shooting and killing human soldiers in a Sonic game? A story that was probably ripped from a FanFiction.net user named "MyChemicalRomance4Eva"? Not the right idea. Sonic 2006 had the same problem. Bestiality ftl and Silver wtf.
With Secret Rings, it was a step in the right direction for both gameplay and story. The story made no sense, but they weren't trying to have it make any sense, so it worked. Sonic Unleashed was a step back. Werehog was actually pretty fun, but the concept was once again nonsensical to the story in a way that was detrimental. The running stages gratefully borrowed from Secret Rings, and actually improved upon them i daresay. The only problem was Chip. I hate him.
Black Knight looks like a step in the right direction again. They are reintroducing the peripheral characters, but slowly, and they're still not really sweating the story, but slowly adding more back to the gameplay. And it seems that the combat is complimentary to the speed, a part of it, not in opposition to it.

Monster Hunter: pissing me off since 2010.







