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Mr Khan said:
Kenology said:
This game shouldn't have had multiplayer in it at all. A waste of time and effort.

 

I always felt it was an obvious pander, because the game came out at the same time as Halo 2.

 

Anyhoo: I kinda wish they would tone down the difficulty just a touch in a few places. Like that one drone that you had to destroy in morphball form, or the boss you had to fight to get the boost ball, the boss for the spider ball, and the final bosses (specifically the Emperor Ing's final form and the last fight with Dark Samus)

 

There is a limit to acceptable difficulty when it's the primary difficulty setting, and Metroid Prime 2 skirted dangerously close to the edge between "satisfying challenge" and "hair-pulling frustration"

I agree with this.  That thing you had to defeat in morph ball form was a huge pain in the ass.  You took damage the whole time because of the goo you were rolling around in.  I actually never beat that boss.  After ten tries or so, I gave up.

I'm not sure if I am going to buy these "Play on Wii" games.  A few of them I already own, so I may just want to save my money for new games.



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