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jammy2211 said:

I agree it'd be great if any company shared any sort of data of this nature but in truth, no one does, because it's private data. What Sven said was far beyond what any other company would allow an employee to say, and I'd imagine is enough to get him in a small bit of trouble at Capcom.

 Sales and profits data on this scale is never going to be shared, which is a shame I guess. What he's said though is enough to get the general picture, whcih when we're using a site like VGC (No criticism, what VGC does is amazing in the circumstances) is more then we'll ever see 99% of the time.

 It just baffles me that even when official Capcom reps pretty much come out and say the game wasn't a success and didn't make them any profit, the Wii fanboys choose to go down the route of questioning the Capcom employes integrity as oppose to just accept that this one didn't work out as planned. I just don't get that.

 Two posts because I am too lazy to edit them together. Sales data on how many copies were shipped is often given in financial reports. This was done recently which is how it can be known that around 300k copies of Okami have been shipped. This was not know to Sven as shown in one of the posts earlier in this thread, which is what makes me doubt him for firm numbers. He also claimed Okami Wii was unlikely to pass the Okami PS2 American numbers which have been given to be around 270k which is obviously wrong given the above data. Employees are not the end all of sources as they are still human and might be working with slightly old information.



Starcraft 2 ID: Gnizmo 229