By using this site, you agree to our Privacy Policy and our Terms of Use. Close

What Peter Moore think about Rare:

In the interest of providing a little background, you'll recall that Microsoft acquired Rare (including the 49 percent of shares owned by Nintendo) back in 2002, for a whopping $377 million. It seemed like a coup at the time, as Rare was coming off a number of hits for the Nintendo 64, including Banjo-Kazooie, GoldenEye, and Perfect Dark. But as Moore tells it, they're prior success never quite translated over to Microsoft's hardware:

"I thought ultimately [Viva Pinata] would be very successful -- and you know, Microsoft, we'd had a tough time getting Rare back -- Perfect Dark Zero was a launch title and didn't do as well as Perfect Dark... but we were trying all kinds of classic Rare stuff and unfortunately I think the industry had past Rare by -- it's a strong statement but what they were good at, new consumers didn't care about anymore, and it was tough because they were trying very hard -- [original Rare founders] Chris and Tim Stamper were still there -- to try and recreate the glory years of Rare, which is the reason Microsoft paid a lot of money for them and I spent a lot of time getting on a train to Twycross to meet them. Great people. But their skillsets were from a different time and a different place and were not applicable in today's market."


Some harsh words, but when you consider Rare's output for the Xbox and Xbox 360, including already long-forgotten titles like Grabbed by the Ghoulies and Kameo: Elements of Power, it's hard to argue that Moore's account isn't accurate.

http://www.1up.com/do/newsStory?cId=3169979



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.