sc94597 said:
Riachu said:
sc94597 said:
Riachu said:
sc94597 said: @Riachu Xseed is my most likely publisher to bring over. I think even more so than Namco. They are smart so they would probably give it a good VA. It's not really hard just don't make the characters sound so emotionless and use cliched writing(symphonia anyone?) |
Cliched writing? In a game with a truly unique story(basic set up is typical but execution...not so much) like Fragile's?
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The japanese doesn't seem cliched at all, but usually when a company tries to translate something quickly they will right down the anything anything that means the same thing and the writing then comes out as cliched.
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What would be considered cliched writing anyway? I'm always confused by that.
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When the characters use language that is overused. It is easily recognized when you know what the character is going to say before they even say it.
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That seems impossible to avoid though. Are you sure it wasn't the fault of the Japanese writers?