twesterm said:
The choice doesn't affect gameplay in any way at all other than a few gifts or more adam. Other than that, the game plays exactly the same whether you decide it's fun to kill little girls or save them. As far as gameplay goes that's the exact opposite of the part I have highlighted. Choice plays no part in all in gameplay. As far the story goes, the story may be about choice but the choices you make plays almost no part in the overall story. Almost the entire story is told through lame interactive cut scenes (personally, I'm not a huge fan of those) and audio diaries with the small part that changes due to choice is from comments from the little sisters that affect nothing and the ending cut scene. That's really it. Once again, choice doesn't actually play a huge part in the game as far as story progression goes. I get what the game is trying to say and don't me wrong, I dug the game, but just like the reviewer said, it's one extreme or the other, no middle ground, and those choices have no real effect on the game so the choices just don't matter. |
You mentioned exactly how it affects gameplay: more Adam, which equals more abilities and power, vs. less for the sake of the little girls. The gifts were okay alternatives, not preferable, but you didn't save the girl for the gifts; you did it for the girl. The fact that the game can get you to set aside your own benefit to save characters that aren't real is an achievement not to be brushed off. And the story/experience is not the same for both choices. You are made to feel heroic on a consistent and growing basis if you do the right thing, and I imagine you are made to feel equally scummy for doing the opposite. Actually feeling the choice is what you have to commend here, and because of it, the choice does matter.
The only reason I mentioned that the story involved choice was to in-part justify the developer going on about choice playing a part in the game. I was not implying that choice as a theme of the story was somehow integrated into the gameplay outside of the Little Sister dilemma.
(You prefer CG cutscenes?)
"Whenever you find a man who says he doesn't believe in a real Right and Wrong, you will find the same man going back on this a moment later." -C.S. Lewis
"We all make choices... but in the end, our choices... make us." -Andrew Ryan, Bioshock
Prediction: Wii passes 360 in US between July - September 2008. (Wii supply will be the issue to watch, and barring any freak incidents between now and then as well.) - 6/5/08; Wow, came true even earlier. Wii is a monster.







