naiyo said:
Riachu said:
naiyo said: Western Game are more Technical with graphics and realism. Character design are base off of Sci-fi movies like "Aliens" and corny Sci-fi Channel movies. Little to no story-lines, like aliens attaching us or WW2 or both at the same time. Majority of western Games are FPS so you are the character and only see their hands.
Japanese games are more artistic and visual. Character designs plays a major role in the game development. Character designers are pick to represent the emotion,mood and artstyle of the game more than West. Yoji Shinkawa-MGS Tetsuya Nomura-FF, KH Kosuke Fujishima- ToS Their game are more story driven like films with a lot of cutscenes. They love to see their main characters and not just hands.
Long story short: Americans are more about graphics and action, Japanese are more about artstyle and emotions. I love alittle of both. I wish there was a mixture. That would be a great game. |
You think America doesn't care about emotions?!
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Well film-makers do,video games developers don't. Americans don't care about great script/story writers and directing.
American games need better scripts and scenarios (Sci-fi and WW2 need to take a break), better character designs and styles, WAY better face expressions.
GTA did a good job with their script/dialogue but character designs needed help.
If they fix these things then I think Japanese people would American games more.
What game have you played that had emotions? Maybe you know something i don't.
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BioShock, Gears of War 2(it was a nice attempt even though it did fall flat at times), and many of the great JRPGs(those are Japanese developed games though)