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Definition of lifespan (according to Wikipedia and this op):  The time between the first officially released game (any region), and the last officially released & licensed game (any region).

in other words, no new games = dead console.

It should be noted that homebrew and unofficial games are still being developed for the majority of these consoles.

 

I used wikipedia game lists as my source, and sometimes checked their sources when things seemed odd (for example, Sega Gensis).  I was surprised by what I found in many cases.

 

2nd gen

Atari 2600: 13 years

3rd gen

NES: 11 years

Sega Master System:  11 years

4th gen

SNES: 10 years

Genesis: 13 years (14 years according to Wikipedia's source)

Turbo-Grafx 16: 7 years

Neo Geo: 14 years

5th gen 

Sega Saturn:  6 years

Nintendo 64: 5 years

PS1: 9 years

Atari Jaguar: 3 years

3DO: 3 years

6th gen 

Gamecube: 6 years

PS2: 8+ years (almost 9) and still counting.

Xbox: 8+ years and still counting.  (Most recent official game: Madden '09)

Dreamcast: 10+ years and still counting.  (Most recent official game: Wind and Water: Puzzle Battles)

 

After researching console lifepsans, a couple myths I held were dispelled:  Higher sales = longer lifespans.  Not true.  Better technology = longer lifespan.  Not true.  It seems people's devotion to a console as well as a company's inability to produce a worthy successor is most important.

PS3's 10 year lifespan doesn't sound ridiculous to me anymore - then again, neither does a 10+ year lifespan for Wii or 360.  It's a lot harder to predict than I first thought.  What happened with the 5th gen?  Why was it so much shorter than the 4th and the 6th?  And the big question: What's going to happen this gen?

 

 

 



PC + Wii owners unite.  Our last-gen dying platforms have access to nearly every 90+ rated game this gen.  Building a PC that visually outperforms PS360 is cheap and easy.    Oct 7th 2010 predictions (made Dec 17th '08)
PC: 10^9
Wii: 10^8