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epsilon72 said:

Actually - (and I already know about 540p) the trick that is used on the PS3 to upscale the games to 1080i is to render the image in 960x1080 first, which can then be upscaled to 1080i/p easier than 1280x720 could.

OK, thanks. I didn't know about the horizontal scaler thing. And, in a way, it makes sense, at least for analog signals it's a lot easier to scale horizontally. You're sure it's an RSX thing? Something like that might really be in hardware...



Reality has a Nintendo bias.