By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Bodhesatva said:

I just mean in terms of production costs: clearly both are simple games (simple isn't necessarily bad, SSD looks great) that didn't take 100 programmers 2 years to make. 

Artists are a lot more expensive than programers. A lot of programing is reusable (and resellable, especially for a company like Midway), art... not nearly as much.



Reality has a Nintendo bias.