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peachbuggy, its not good. 16k is just a low number and as the past has shown us if you look at games I listed in my previous post, you will see none of them had any kind of legs. What all of them had in common is that they were core games.

Core games never have legs in Japan, most of their sales come from the first week, after that the game sells a minuscule amount in comparison for 3 - 4 weeks and then dies off. In some cases, first week sales are more than 80% of total sales.

People who are interested in the games buy them fast, hence the inexistant legs. I really dont see how Namco will be able to recoup costs with such low numbers, unless they release it in other territories and advertise it enough to sell. I believe part of the problem is that no company is willing to advertise their Wii games, and that hurts the sales a lot.

Im wondering how well will FFCC:EoT and Trace Memory will sell. I'm not expecting much either, probably 20k and 60k lifetime respectively.