RPG said:
I dont have to hope, if the numbers of this site are correct the first party games are making money. MS have kept Lionhead and Rare whom make games which sell, they know first party games are still important. Also Turn 10, the guys who make Forza have remained.
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You still don't know. Let me remind you that most game publishers have a very hard time making a steady profit of more than 5% - for example Ubisoft, EA, and Take Two - despite being multiplatform.
What conclusions you draw from this? Well, one must be that many games published by Ubisoft, EA, TT lost money.
(and another that video game developing is a very competitive market and hard to make money in)
Whenever you read publisher press-releases like "Assassin's Creed was a huge success, but games like Prince of Persia failed to meet expecations" it's very likely that PoP lost money. Or "Madden had impressive sales, but Mirrors Edge sold a lot less than EA had projected" it's very likely that Mirrors Edge lost money.
Now, these kind of games still sell in the millions. But they also cost a lot to develop.
So I can only imagine that new IP from Sony like Resistance, Uncharted, Motostorm, Lair and Heavenly Sword and games like Ratchet - games that sell on average less than 1.5 mill - lost a lot of money.
Btw, Rare is a bad example of proof that 1st party is beneficial. Rare is a disaster for MS, not just because it cost insane amunt of money to aquire, but because it's a big ass studio (300 guys or so?) who don't have a clue about what the market and gamers want. I bet MS would get rid of Rare tomorrow if anyone just wanted to buy them.







