| HappySqurriel said: Were publishers reluctant to pick up this project because it was a "Traditional" game, or were they reluctant to pick up this project because nSpace is a developer with a pretty spotty track record?
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gotta remember the concept,demo, and pitch were made in 2007 a time when publishers and analysis were still deaming wii a fad and dismissing it. Only in late 2008 after all the ROI came to light and the fact that the wii is here to stay became apparent to most publishers. So hopefully I hope for the best with this project as more words get around.







