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Squilliam said:

Insomniac -> 200 staff members

Guerilla Games -> 120+ staff members

So really, its Killzone 2 which has taken ages if you consider the sheer number of developers working on it.

 

 

You just supported my statement.  Insomniac has Resistance and R&C in development, in parallel, and they are rumored to be working on a 3rd IP -- 60 employees per project... check.  Guerilla has only recently expanded, and you think they have all their staff on KZ2?  How about KZ3?  You think they will just wait on getting that one started until KZ2 is done?  No new IPs either?  60 employees, average, over the duration of a single project.

Remedy is an independant dev studio.  And yes, they are only working on AW at the moment.  They've stated that more installments for Max Payne are on hold (I can't find the statement atm).

Squilliam, if you don't know any of these details about the games industry, like yes, I do, why do you bother posting this stuff?