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Roflinator said:
izaaz101 said:
Roflinator said:
I just think it needs a bigger internal memory.

Isn't there gonna be a solution anyways? Like allowing you to use SD cards. (Which are way bigger than the internal memory)

IIRC the SD "solution" allows you to download things from the store to your SD directly, however to play the game you downloaded, you must still copy it over to the internal memory (ie. you can't run the game directly from the SD card).

Oh god damn it.

At least I don't have to worry about getting these "LOL YOU NEED MORE SPACE TO DOWNOAD THIS GAME" messages.

 

EDIT: I hope the update that comes with it allows you to swap games (and doesn't take forever to do at that).

 

The storage solution will add an option to direct download to SD from the Shop Channel. However, Iwata's exact wording makes the rest of the solution somewhat ambiguous.

 

Personally, i think that they are doing what Guitar Hero: World Tour and Rock Band 2 are doing. They'll reserve 400 blocks or so of the internal memory, and temporarily load from the SD card into internal memory, and from there onward into RAM, but it could mean you still have to manually switch it around, but that it will be a much faster process overall



Monster Hunter: pissing me off since 2010.