Here is a good case study to examine this question. Up to now Sega has produced just about 25 games for each console. Many are multiplatform versions of the same game. Now here is the result in terms of sales.
|
SEGA |
Games |
Mega |
Dbl. Plat. |
Platinum |
Gold |
|
Wii |
25 |
1 (6.7M) |
1 |
3 |
3 |
|
Xbox 360 |
25 |
|
|
2 |
3 |
|
PS3 |
24 |
|
|
|
4 |
The Wii has delivered 1 megahit (Mario & Sonic at the Olympics 6.71M), 1 Double Platinum (Sonic and Secret Rings) and 3 Platinum, (House of Dead 2&3, Sega Superstar Tennis and Sonic Unleashed), and 3 Gold; the Xbox has produced two Platinum (Sega Superstar Tennis (may go dbl. plat.) Sonic the Hedgehog), and 3 Gold; on the PS3 there have been 4 Gold, one more possible. So the Wii has unquestionably been the big money maker for Sega, especially considering lower production costs, and logically the console they will commit more resources to.








