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NJ5 said:

For starters, there's the famous Factor 5 graph:

http://i32.tinypic.com/10glffn.jpg

Then you have things like:

http://arstechnica.com/journals/thumbs.ars/2007/12/18/kazunori-yamauchi-dishes-more-gran-turismo-5-details

"In GT and GT2, both for PS1, a designer spent a day to model a car. In GT3 and GT4, for PS2, the same worker spent a month modeling the same car due to the increased amount of polygons. In GT5 for PS3, they require six months to do the same job," Yamauchi explained.

I could go on...

PS: Also, how do you explain the increase in software prices which happened for the PS3 and 360?

 

Wow.  You should go on, since a graph from a developer who flopped from bad business practices probably isn't very reliable as a source for the "typical case", and one of Sony's highest profile titles probably doesn't describe the HD "average" very well, does it?