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HappySqurriel said:
Aj_habfan said:
Derixs said:
Here is another thing to think about. If Mario and sonic sold 6.69 million coppies at 49.99 each then thet made just shy of 335million dollars off that one game.

25. Mario & Sonic at the Olympic Games (Sega) 6.69m (335 Million Dollars)

Crazy...

It doesn't work that way.

Lots of 3rd party games do make money, but really, Nintendo fans will never admit that any games failed.

A game can sell like .05m copies, and they will say, "Well, we don't have updated Europe data, which was probably more then America, and the budget was really low, so they probably made some money." Seriously, you will find stuff like that on every poorly sold Wii game. They can not accept a failure.

 

 

People will admit that games failed, but most people's claims of games failing are pretty moronic ...

Consider that people were calling Zack and Wiki (500,000+ sales) and Boom Blox (700,000+ sales) failures when these games obviously cost less than the $10 to $20 Million in revenue they generated for their publishers.

 I disagree on Boom Blox, EA spent big on the marketing for that and even had Speilberg's name on the cover. 700k isn't bad by any means but I think for EA that was meant to be one of the Wii huge Christmas hits alongside Mario Kart and Wii Fit, and it didn't really work out that well.

 IT's filling the Game stores in the UK shelves now with a price reduction from £39.99 to £14.99, normally a strong sign of a game not living up to it's expected sales. It maybe broke even, maybe lost money after the marketing budget or maybe made a tidy profit, but in my opinion I don't think EA got what they expected.

 Zack and Wiki did well for a game with zero marketing outside of Europe though, not sure how it did with price cuts as that effects revenue pretty quickly. No doubt a success for a game of that nature.