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noname2200 said:


When Klotz looks at platform-by-platform, the Wii numbers are most significant. "13 percent of the SKUs that were released on the Wii account for 80 percent of the sales." The other platforms, he says, are closer to the 80/20 principle.

I'm just replying to a small part now, but I'll probably write something more later.

 

I wonder a bit about the "13 percent of the Skus that were released on the Wii accounted for 80% of the sales.

Does this mean it only counts sales of the ones that were released this year overall, or just for the 13%?

 

Anyway, on to some maths.

 

According to VGChartz, there were 253 games released in Americas in 08. 13% of that is 33 games.

The top 33 games sold 66M (out of 83M). That's what this means

Now, I think this doesn't exclude the 07 releases (although it definitely excludes Wii Sports), but that is pretty irrelevant overall.

 

Mario Kart Wii + Wii Fit (11M) alone stand for 13.3% of the Wii's total SW sales in 08 (Americas).

Add in SSBB and Wii Play (10.5M) and you have 26%.

 

This means that the next 29 games sold 43.5M

 

I find this a bit odd. That's an average of 1.5M.

According to VGC, Wii only has 2 more titles that broke 1.5M (one at 1.49 though).

 

So those numbers (article, even though they're NPD) seem to be incorrect.

 

That is, unless they count Wii Sports, which I'm starting to believe they do.

 

That puts it into a completely different perspective, or wait, does it?

 

The top 5 now sold 34M (Wii Sports = 12.5M).

 

So the following 28 need slightly above 40M, still almost 1.5M. Doesn't change a lot....

 

There's something odd about the numbers in the article.



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS