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windbane said:
windbane said:
Electro General said:
BTFeather55 said:
burgerstein said:

Groucho said:
Mario 64 doesn't predate Crash, bud. It made innovations, but not any moreso than Crash did. And Perfect Dark? Exactly what genre do you think Perfect Dark defined?

Dude, are you mental? I wouldn't even consider Crash to have 3D gameplay compared to Super Mario 64, regardless of release date, Crash was just 2D platforming with a z axis thrown in. SM64 was pretty much the first real 3D platformer. Seriously, play Crash 1 then try Super Mario 64, and tell me which one feels more like a 2D platformer. It's Crash Bandicoot. It was the logical extension of platform games, Mario gave us something different.

 

Jumping Flash! and Tomb Raider were out before Mario 64.

Tomb raider was originally a sega saturn exclusive.

 

 

Crash was definitely a 3-D platformer. Just because the path was narrow didn't mean you couldn't move on x, y, and z axis. But yeah, Mario 64 came out first.

However, Jumping Flash definitely came out before Mario 64. It was one of my favorite PS1 games early on.

I'd forgotten that Tomb Raider was on the Saturn first. That's hilarious...

Hah, turns out Crash came out in the US a month before Mario 64.  that's funny. 

http://en.wikipedia.org/wiki/3D_platformer#Third_dimension

 

 

It's release based on where they first released. Mario 64 was out in June in Japan.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835