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ameratsu said:
TWRoO said:

Now see, this must be where there is some faction between gamers.... because I couldn't care less about which features have been done before in which game.

To me, an FPS is good if it has good controls and good level design... with The Conduit we can't tell much about the level design yet, while the controls are pretty obviously brilliant given that you can put whichever feature you want almost anywhere on the Wiimote/nunchuck combo. That is why I liked TimeSplitters 2, customisation.... except The Conduit seems to be taking that to another level, in fact it's customising more than any console game I can think of. (PC games obviously having massive customisation in most games)

 

 

No faction... I just don't understand the hype this game has recieved so far. It looks in most respects to hold its own as a first person shooter. It appears to do everything well enough, while still being unremarkable in almost every regard. On any other console, many Wii owners would call The Conduit a generic FPS, disregarding it as another brown/grey shooter. When High Voltage makes the same sort of FPS thats been appearing on the x360/ps3/pc for years but on the Wii it recieves ungodly amounts of praise. If controls and customization are the pivotal difference between this and the ocean of other FPS games, does that really bode well for the game itself?

 

See, thats the thing, it's not on any other console, it is on Wii and there have been hardly any decent shooters in more than two years of Wii's lifespan. So anyone itching to play a modern shooter with fast style of run and gun with wii controls is looking forwards to it. Actually come to think of it there's not a single good game which fits into that category.

Think of it this way, a console with a control scheme best suited for a genre is getting a first decent game after two bloody years!! NO wonder people are hyping it up and rightly so.