Groucho said:
Sony published those titles. In other words, they took a chance that those "artsy" games would succeed, and denying that Amplitude is the forerunner of the majority of the modern music genre is downright outrageous, again published by Sony, and Sony alone. DDR is dance, not music. Crash Bandicoot was demostrated on the PS1 before the console even hit store shelves -- you don't think its a forerunner of the modern incarnation of 3D platformers, eh? Once you step out of being in denial, you might have the chance to realize that Sony, as both a publisher and developer, is incredibly innovative -- much moreso than its modern day competition, let alone in the past. How about we turn the tables some. Name some MS and Nintendo innovative games (not control schemes) of the past 5 years, that didn't use an obvious source of inspiration. Name some innovative MS games *ever*, or see if you can name some Nintendo innovators from later than 1990.
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You mean besides like... Mario 64? Or Perfect Dark? Which DEFINED the genres.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835