TWRoO said:
alpha_dk said:
TWRoO said:
DMeisterJ said:
Oyvoyvoyv said:
TheSource said:

I'm very suspicious of the Wii number given that December had five weeks and that November had four.

2.04m/4 weeks in Nov = 510k/week

2.15m/5 weeks in Dec = 430k/week


Does anyone really believe Nintendo would ship more in November weeks than in December weeks? If they just sent a massive allocation for November and hoped it would hold and sent a comparable allocation for December its a pretty terrible tactical decision.

November software:

 1. Gears of War 2 (Microsoft, Xbox 360) - 1.56 million
2. Call of Duty: World At War (Activision Blizzard, Xbox 360) - 1.41 million
3. Wii Play (Nintendo, Wii) - 796,000
4. Wii Fit (Nintendo, Wii) - 697,000
5. Mario Kart (Nintendo, Wii) - 637,00
6. Call of Duty: World At War (Activision Blizzard, PS3) - 597,000 
7. Guitar Hero: World Tour (Activision Blizzard, Wii) - 475,000 
8. Left 4 Dead (Electronic Arts, Xbox 360) - 410,000
9. Resistance 2 (Sony, PlayStation 3) - 385,000
10. Wii Music (Nintendo, Wii) - 297,000



December software:

1. Wii Play w/ remote - Wii – Nintendo – 1.46 million
2. Call of Duty: World at War - Xbox 360 – Activision – 1.33 million*
3. Wii Fit w/ balance board – Wii – Nintendo – 999K
4. Mario Kart Wii w/ wheel – Wii – Nintendo – 979K
5. Guitar Hero: World Tour - Wii – Activision – 850K*
6. Gears of War 2 - Xbox 360 – Microsoft – 745K*
7. Left 4 Dead - Xbox 360 – Electronic Arts – 629K
8. Mario Kart - DS – Nintendo – 540K
9. Call of Duty: World at War - PS3 – Activision – 533K
10. Animal Crossing: City Folk - Wii – Nintendo – 497K*


Total for each

November: 7264K

December: 8562K


Pr week that is

November: 1816K

December: 1712K


So the top 10 software was actually lower in December than in November? Seems a bit fishy to me.

5 weeks versus 4 weeks, and lack of Black friday doesn't seem too fishy at all.


How long have you been here DMJ....December is the 5 week month. but that doesn't matter, he accounted for that by figuring out the weekly.

The other thing that is fishy by the way, is the huge rise in Wii Play sales, because Wii Play generally follows the hardware sales because new Wii owners buy it to get an extra controller.... so wtf is Wii Play doing almost doubling it's sales from Nov-Dec when the Wii barely rose.

If there was a supply issue with the Wii, fewer people would have bought Wii Play.


Last year, Wii Nov sales were approximately Wii December sales, and Wii Play Nov. sales were about half Wii Play Dec. sales.  As much as I hate to admit it, this does have historical precidence.  (Americas only used for the comparison)

What I can't remember is whether either month were 5-week months last year.  Is it the same every year? So was December 2007 a 5-week month?

Yes, the weeks are always the same.

Last year Wii was 981k in Nov, and 1,350k in Dec..... that's about a 45% increase... I don't have figures for Wii play from NPD.... but by VGC it doesn't quite double.

So last year, Wii went up 45% in December (from November)  and Wii Play up about 85%.

This year Wii went up 5% and Wii Play went up 83%


For November I see 1,378:


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