Oyvoyvoyv said:
TheSource said:
I'm very suspicious of the Wii number given that December had five weeks and that November had four.
2.04m/4 weeks in Nov = 510k/week
2.15m/5 weeks in Dec = 430k/week
Does anyone really believe Nintendo would ship more in November weeks than in December weeks? If they just sent a massive allocation for November and hoped it would hold and sent a comparable allocation for December its a pretty terrible tactical decision.
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November software:
1. Gears of War 2 (Microsoft, Xbox 360) - 1.56 million 2. Call of Duty: World At War (Activision Blizzard, Xbox 360) - 1.41 million 3. Wii Play (Nintendo, Wii) - 796,000 4. Wii Fit (Nintendo, Wii) - 697,000 5. Mario Kart (Nintendo, Wii) - 637,00 6. Call of Duty: World At War (Activision Blizzard, PS3) - 597,000 7. Guitar Hero: World Tour (Activision Blizzard, Wii) - 475,000 8. Left 4 Dead (Electronic Arts, Xbox 360) - 410,000 9. Resistance 2 (Sony, PlayStation 3) - 385,000 10. Wii Music (Nintendo, Wii) - 297,000
December software:
1. Wii Play w/ remote - Wii – Nintendo – 1.46 million 2. Call of Duty: World at War - Xbox 360 – Activision – 1.33 million* 3. Wii Fit w/ balance board – Wii – Nintendo – 999K 4. Mario Kart Wii w/ wheel – Wii – Nintendo – 979K 5. Guitar Hero: World Tour - Wii – Activision – 850K* 6. Gears of War 2 - Xbox 360 – Microsoft – 745K* 7. Left 4 Dead - Xbox 360 – Electronic Arts – 629K 8. Mario Kart - DS – Nintendo – 540K 9. Call of Duty: World at War - PS3 – Activision – 533K 10. Animal Crossing: City Folk - Wii – Nintendo – 497K*
Total for each
November: 7264K
December: 8562K
Pr week that is
November: 1816K
December: 1712K
So the top 10 software was actually lower in December than in November? Seems a bit fishy to me.
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