HappySqurriel said:
I think that this is one of the many cases where looking at the percentage gives people a false sense of what is really happening ... We know that Wii games are (generally speaking) dramatically less expensive than similar games on the HD systems, and the Wii has a dramatically higher percentage of the library made up of "Low Budget" games than either of the HD consoles. As a result of this, you would expect that a basket of Wii games would generate a similar return on investment at a lower sales level to a basket of HD games. Now, if publishers were correct when they were saying a Wii game cost 1/4 to 1/2 what it costs to produce a similar HD game and the number of low budget games keeps the average development cost close to the bottom of that range then if a sales level of 50,000 is bad for Wii games a 200,000 unit sales level couldn't be particularly good for most HD games ... If 200 Wii games sold to 150,000 units or more and the HD consoles only have 201 games which have passed 500,000 units sold which system has more games that have turned a profit?
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(First, just to Kasz, I know that, and I don't think anyone is stupid enough not to get the point).
And Happy Squirrel (quoted).
You have a very good point. What I'm trying to prove here (not with the data, my later posts), is that the Wii isn't necessarily as good of a choice as previously believed.
I, for one, doubt that the Wii is that much cheaper to develop an equally good game for. I can buy that the average production cost on Wii is ~ 1/3 of the average production cost on Ps3, but that equally "good" games cost 1/3? I sincerely doubt that.
I'm not an expert on this topic (or really any topic :D), but I can't help but feel I've fooled myself up untill now.
http://www.vgchartz.com/games/userreviewdisp.php?id=261
That is VGChartz LONGEST review. And it's NOT Cute Kitten DS







