| mysticD said: I am not sure how this is Square or MS fault. If they didn't release it for 360 then there would not have release it on PS3. Infinite Undiscovery was MS funded IP and publish by SE. The Last Remnant was for both system except they could not get PS3 version to properly using Unreal Engine 3 even 360 one ran like turd, can you imagine how bad the PS3 would be? The next game is Star Ocean 4, which is the first exclusive JRPG on the 360 from Square. So get the fact and lay off the FUD already. |
The interesting stuff is that Tri-Ace is using the Infinite Undiscovery engine in Star Ocean 4, an engine that was funded with MS's money, they played their cards well with Tri-Ace and Square Enix here...
About the Last Remnant, i still say this: Multiplatform titles sell better if they're released simultaneously, they could have waited until the 3 versions (or the 2 console ones) were polished enough to release them and sell more because of the target audience and quality, instead, they released it on one platform, too early and unpolished, i have to think it was MS hand behind this...







