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Nutboy said:

Ovyovyovy posted this in another thread, and I found it pretty interesting.

Anyway, onward to mail!

 

Wii:

Titles with 5K + = 459 titles

5-50K = 147 titles (32% fail to reach 50K)

50-150K = 112 titles (56.4% fail to reach 150)

150-250K = 55 titles (68% fail to reach 250K)

250-400K = 40 titles (77% fail to reach 400K)

400-500K = 18 titles (81% fail to reach 500K)

500-750K = 18 titles (85% fail to reach 750K)

750-1000K = 15 titles (88% fail to reach 1M)

1000-1500K = 17 titles (93% fail to reach 1.5M)

1500-2500K = 9 titles (96% fail to reach 2.5M)

2500K + = 14 titles (3% reach 2.5M)

 

 

Ps3:

Titles with 5K + 248 titles

5-50K = 42 titles = (16% fail to reach 50K)

50-150K = 55 titles = (39% fail to reach 150K)

150-250K = 32 titles (51% fail to reach 250K)

250-500K = 52 titles (72% fail to reach 500K)

500-750K = 31 titles (84% fail to reach 750K)

750-1000K = 12 titles (89% fail to reach 1M)

1M - 1.5M = 7 titles (93% fail to reach 1.5M)

1.5M - 2.5M = 9 titles (96% fail to reach 2.5M)

2.5M + = 8 titles (3% reach 2.5M or more)

 

X360:

5K + = 373 games

5-50K = 49 games (13% fail to reach 50K)

50-150K = 72 games (32% fail to reach 150K)

150-250K = 48 games (45% fail to reach 250K)

250-500K = 70 games (64% fail to reach 500K)

500-750K = 42 games (75% fail to reach 750K)

750-1000K = 24 games (82% fail to reach 1M)

1M-1.5M = 20 games (88% fail to reach 1.5M)

1.5-2.5M = 31 games (96% fail to reach 2.5M)

2.5M + = 12 games (3% reach 2.5M or more)

 

So overall,

5-50K = 32% 16% 13%

50-150K =
56% 39% 32%

150-250K =
68% 51% 45%

250-500K =
81% 72% 64%

500-750K =
85% 84% 75%

750-1000K =
88% 89% 82%

1M-1.5M =
93% 93% 88%

1.5-2.5M =
96% 96% 96%

2.5M + =
3% 3% 3%

 I compared Wii to PS2, same exact percentage, 80% of games made less than 500k.

The Wii is doing fine and its only 2 yrs into the market.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.