dharh said:
Well obviously its just my opinion and worth about as much as your opinion, which is to say whatever the going rate of our internet connections are. I should think its also obvious that I think non-traditional games are games that emply motion control. Also mini-games, or games casual if you will (though I don't like using that word anymore), non-game games (wii music, wii fit). |
You are already fully aware of the changing definition of the word "casual" when applied to gaming, and how it used to be used to describe first person shooters, real time strategy games, GTA-style sandbox affairs, and so forth. Pretending that this has anything to do with what's "traditional" is ridiculous.
There is no such thing as "traditional" gaming unless you want to pull out a pen and paper and play some D&D. Every single generation, every single one, has brought around at least one paradigm shift in terms of what defined popular gameplay. The motion control revolution headed by the Wii is going to be the mosti mpactful since the advent of 3-D, but that does not make it any less "traditional" than Super Mario 64 was back in 1996, especially when those motion controls are applied to radically core titles.
Play Zack and Wiki, then try to tell me that it's not a "traditional" game because of the motion controls. Certainly you can say this, but you would be lying to yourself.







