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albionus said:

As for ckmlb, wow, he's 0 for 3 on calling games (the record being negative on RE4:WE and Bioshock, positive on Lair).

I hate to kick someone when they're down, but in response to my first post on this site, ckmlb said "I bet you Project Sylpheed will be a decent game and will sell decent."

Project Sylpheed sold 14,500 in three weeks before dropping off the US charts and has a Metascore of 63.

 



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick