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Globox82 said:
Desroko said:
Globox82 said:
Viper1 said:
Globox82 said:
carlos710 said:
kamil said:
carlos: How much do you think it cost?

20m+ for sure, likely around 25 million.


Nah, developing tools and technology from ground up for Killzone 2 costed less than 20 million USD so LAIR can not cost more than 10 million.

For example Gear of War costed around 10 million

It's actually well known the overall budget is north of $20 million.

 


Let me tell you, it is bull .... no matter what they say. They just want to make it sound more BIG, EPIC, EXPENSIVE.

Like i said it is well known fact that Gears of war costed around 10 million usd

 

One has nothing to do with the other. One team can easily get more out of a smaller budget.


I still say that it is bull crap. But even if it is true, than they are idiots to invest that much money in dragon flying game.


 Apparently you have no idea how much resources these kinds of things require.  Even simple casual games can cost a few million nowadays once you figure in all the costs.  Salaries are only a small part of the costs associated with a given product.  Its well known that the large high production value games like Lair can cost upwards of 20 mil now.  Killzone is said to be in the 40 mil range and will be breaking records for the most expensive game so far. 

Gears of War is only 10 mil because they hid a large portion of the costs for the game in the UE3 engine development budget.  If they had to develop it from scratch solely for the game rather than as an all purpose development tool they can make money from licensing, then it would've been much more expensive.  Plus, keep in mind a lot of people complain about GoW being way too short for single player campaign.  So they shaved off a lot of level design and other costs there.