Theo said:
Well from a business standpoint it's more likely more devs will be going multiplatform, most devs havn't been finding it difficult or expensive to port their games onto the ps3. What I don't like to see though is a rushed game trying to milk the market by coming out on every platform possible though, pc, ps2, ps3, 360, wii, ds, psp and i-phone.
CoD4 and 5 have both sold extrememly well on both consoles making lots of profit. |
COD 4 and 5 were developed independently to my knowledge. In essence there was no port.
To date I cannot think of a game that has been developed on the 360 and made a jump (port) onto the PS3 without encountering some ridiculous frame rate issue (Orange Box) or graphical glitch (Fallout 3)
I therefore think the point PostModGuru made is valid. The Xbox as a primary Dev platform makes more commercial sense.
Of course dual development is better for everyone as the PS3 ends up with an equally good version. Its just that I assume two dev teams costs that little bit more.
Out of interest can anyone name a straight port to PS3 that held up well next to the 360 version ?







