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Words Of Wisdom said:

Tales of Symphonia is mediocre. It's overshadowed on the Gamecube by the Dreamcast port Skies of Arcadia as well as on other consoles of its generation (notably the PS2) by dozens of games.

Tales of Symphonia 2 seems like more of the same only where Lloyd was tolerable (if dumb), the new main character (Emil) is... kind of spineless. I'm not far in yet so I can only hope it gets better.

I agree - with the exception of the combat system, Symphonia really seemed and felt like an average, generic, paint-by-the-numbers JRPG, down to the standard sidequests, pointless powerup stuff and additional bosses from hell (that were actually surprisingly easy compared to other JRPGs). Also, the game was really stretched out a lot - there were at least three good spots where they could've had a solid ending for the game, but instead they had to tack on about 12 hours of filler fetch quests, pointless dungeon crawls and constant plot extensions.

And what the hell was with the sound acting? They managed to make Crispin Freeman sound bland and uninteresting, ffs. And Kratos sounded like he was constantly high.



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