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note what i said. I think it matches the casual/core divide perfectly. Do you think sword fighting (its not fencing) is designed for kids, for casual players? Its not and neither is Jetski's. They are designed to appeal to core players and i think Nintendo won't dissapoint like they have with the last 2 Wii iterations.

btw its 10 games, so far we know of 3 and 2 of them are arguably more core than boxing could ever be. I hope im right.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.