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bdbdbd said:
Btw. how was Phantasmagoria, if i recall, it had built-in walkthroughguide in it?

@Reask: Yeah, i've been ranting it too for ages (and this goes for a number of "old school" reviewers too).
I remember the blasphemy that was Tekken for it being possible to assign a special move to a single button or (auto)save function to the excact spot in the game where you are when saving or Super Mario World in which you could save your progress. They made games a lot easier and took away from the challenge (which in a lot of cases equal the longevity of the game, but having too high challenge, may cause frustration).

 

Yeh I suppose its a fine line alright.

Checkpoints too little or too much so I suppose we all grunt and groan at certain ppints in games.

It is a novel way of approaching this probably.