@Reask, I understand your concerns there, and that's what I meant by hoping it's not intrusive. I'd like to think there'd be low, moderate and high settings for hints, or the standard Navi/Midna like hints you get in Zelda, and then you have this hint system as a seperate option.
E.g, you attempt something for the third time, 'Navi' gives you a more detailed hint, and suggests you try out the hint system? Or, if you can turn OFF the system, you just get a more detailed Navi tip? The most important thing for me, is that I always have the choice to say "No thanks, I'll figure it out myself". I'm sure that will be the case, I don't think Nintendo will want to alienate the core market any more, after all, we are a profitable bunch, and are most likely to keep buying during the recession.
This system is designed for accessibility, not to turn your game into an extended cut scene or something along those lines. A game can be accessibile and difficult, and I think that's what Miyamoto will be hoping to achieve with this patent, and perhaps with the next Zelda.
Hopefully we won't have to wait too long for concrete clarification.







