bbsin said:
yeah.. it's called price. you'd have to be pretty ignorant to ignore it. The Wii was by far the cheapest console upon release, which in turn helped it gain steam/momentum and popularity. bottom line is that it takes 3 things to sell a system. 1. Pricing 2. Marketing 3. Software lineup. Unfortunatly for Sony, they are JUST starting to get number 3 (and perhaps number 2) down. |
Problem is Nintendo threw everyone a curve ball by changing the playing field. Competing against Nintendo, Sony might as well be a basketball player trying to play ice hockey.
Sony is competing against Microsoft, but Microsoft is a pretty fierce contender. They match Sony almost feature for feature, pay companies for exclusives, using Sony's old tactics against them, and have been very successful in gaining support among the hardcore gaming and taking that away from Sony.
Price is a factor, but it's only one. The GameCube was cheaper than the other two and it had some good games, surely that should have at least made it competitive?
It was easier for Sony back in the days when Nintendo and Sega would just make huge blunders and Sony could just swoop in and take marketshare unmolested. Times have changed.







