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Viper1 said:
Jammy, you're looking at several ports, side titles, etc.. Brand name helped but were also hindered but what I mentioned.

God Hand and Okami had very little advertising or retail acquisition. Claiming the audience isn't there makes no sense when the audience obviously is there.

Also, with regards to your referenced titles, are you telling me that even a console with a 130 million userbase doesn't have the audience for those titles? I can think of several titles with similar artistic flair that did sell very well. That tells me that there is certainly more aspects to the sales rate of a game tha just the artistic presentation such as what I posted further up this page.

 I think you're really overlooking how big a part brand name plays on Wii. I just find it hard to see a game like Mad World coming anywhere near the sales of a Resident Evil or Metroid or Call of Duty. I can't justify a reason it'll sell better, not one :/.

 Why would Mad World have more advertising then God Hand of Okami? CAuse you think it will? Why are retailers going to jump on getting it on their shelves? I see no reason for them to bother... Especially on the Wii market.

 I think if those titles struggle to sell on the PS2, it's because the games are just nishe, and won't sell no matter what the company tries to do otherwise. The audience just doesn't exsist, and in the fews cases you seem to think it does (Which I'm not sure on where you pulled them up from) it most likely got those sales from JApan? I can't see Japan investing into a game so focused around blood and violence, they could remove the blood but er, then whats left? :/.