With 27 million xbox 360s out there and 17 million gold subscribers. We got a 10 million silver subscriber membership count, now my question to you all is is it fair for game developers to make Achievements that require you to purchase a gold subscription to simply even have the chance to get it?
My example is with Saints row 2 today, several achievements (listed below) require not only a gold membership in xbox live, but supposedly a friend who can play though a good 30-40 hours with you in order to get them all.
Example Achievements are as follows.
Duelist (25) - Complete all Ronin Missions in Co-Op
Potluck (25) - Complete all Samedi Missions in Co-Op
Seperated at Birth (25) - Complete all Brotherhood Missions in Co-Op
Partners in Crime (100) - Complete all Campaign Missions in Co-Op
Confidence Men - (25) Complete all levels of all activities in Co-Op.
Now, those are just 5 of several achievements in this game that REQUIRE a xbox live gold subsciber level. In this single game, they give 200 gamerscore which is 1/5th of the 1000 the game allows you to achieve. Meaning those gamerscore is deemed impossible for 10 million xbox live silver subscribers.
One may ask, why is it important? Well, many (albeit, too many) view their gamerscore as a measurement of their gaming skill. If its impossible to achieve gamerscore because you choose to or cannot pay for the premium membership, it isn't very fair now is it?
Anyway, just some food for thought.
Why must JRPG female leads suck so bad?







