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I would say that even up until very recently that few publishers if any really invested in technology and engines designed to take advantage of the Wiis GPU. Remember they were budget constrained for the last two years with losses/tight profits and the Wiis GPU just doesn't pay the investment back long term because for all intents and purposes it looks to be a dead end architecture whereas many of the features in the Xbox 360 GPU have a payback if exposed because they are going to be more fully featured in the next iteration of direct 3d.



Tease.