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vlad321 said:
jammy2211 said:
vlad321 said:
jammy2211 said:
vlad321 said:
jammy2211 said:
Because I'm bored and fee like adding to a discussion I probably way to little about to have a solid flawless opinion, I'll add this.

Isn't there a certain irony about this 'rivalry' between PS360 and PC gamers, when in truth the 3 platforms are working together to make many of the great games we know and love financially viable? It's very common nowadays for a game to be developed on PC, and then ported to the consoles, broadening the market while keeping costs (reletively) low for the developer and publisher.

You certainly get developement which is focused on just consoles and devlopement focused on just PC, but a great bulk of games I don't think would be financially viable if they couldn't appeal to all markets, publishers certainly wouldn't be willing to put as much money up for the developement if it was just PC or just PS360.

And when you consider what the Wii is doing to console gaming and the potential handheld markets offer for generating revenue the more people this PC / PS3 / 360 developement cycle can attract the better, otherwise companies wouldn't be making these games.

I saw this thread was sort of tailing off so I decided to add another slant to it... hmm.

 

Even still there are so many studios losing money. If it wasn't for the consoles there'd be more good PC games, and good PC games do sell well. Assuming they are actually good by PC standards, not the low console ones....

If it wasn't for Consoles there'd be a much smaller market, which would ultimately lead to less good PC games, right? Common sense surely?

The fact you say studio's are still losing pretty much speaks volumes, if console didn't exsist the situation would be worse.

The PC market benefits from the PS3 and 360, it'd still exsist without them but undoubtedly be more nishe, have less games and most likely, have no one dare put the financial investments to make the big PC exclusives you seem to put on a pedestal above console games, for whatever reason.

 

 

No we don't need them. Yeah sure a whole slew of developers will close because they won't make enough money, but in the end only the devs who can actually make GOOD games will remain. Survival of the fittest, and currently the consoles are only promoting more and more mediocrity for one reason or another. And hey, it's not all PC games > all console games. It's just that the best games of the PC >>> the best games on the consoles in their genres.

 And this, is pretty much the personification of why the PC needs consoles to still be a viable market.

 So, in a hypothetical world where consoles don't exsist and PC is this nishe gaming platform for people who want the best graphics and gameplay, you'd expect publishers to put money into a market of 'survival of the fittest' where one bad game could see them bankrupt and gone?

 To me that sounds like the exact business model any company looking to survive will run a thousand miles from and not look back. Nowadays we see software once reknown for it's success of PC (such as WRPGs?) sell far better on the consoles, they wouldn't exsist if the consoles didn't, not in the state we know them today, anyway.

Also I've no intention of getting into your elitist views on PC being some Godly platform of quality. Aside from the whole ordeal being complete subjective, it wreeks of this desperate PC gamer in denial that what was once the prime of video games is a shrinking nishe in which fewer and fewer care to invest, buy and enjoy games in.

 

 

The PC games are definitely not only abobut graphics, if you look the games who don't push it to the end sell better than the ones who do. However please, especially in the RPG area, there hasn't been ANYTHING done since KOTOR' evil/good and Morrowind's massive open-world came out. And I mean absolutely nothing. The RPG genre is stagnating by the month, and if you notice, coincidentally, of course, those games came out right when the shift from PC to console releases happened. It's the exact same thing with shooters, it's either a Quake/Unreal/HL clone or a CS clone, barely anything new has happened, though it's not as bad as the RPG market. The newest addition was sthe cover system, which is retarded in many many ways.

I don't mind consoles being around, but they should stick to what they can do well, and that is the sort of games which use an analog and require more than 3 inputs at a time. That basically discounts the shooter, strategy, RPG, and adventure (the one without the heavy platforming). And the whole "it's a niche market" fails miserably considering how well true GOOD games sell that are on the PC. Don't give me sales of a game that has basically been out for 6 years as proof. Again, look at the few PC numbers we did get, games from near 8 years ago are STILL selling well. How's that niche? The quality of the games on the PC has just declined sharply, and that's the reason why PC games don't sell well. I don't need Halo or Gears or any other shooter on the PC if I already have HL2/UT2004. Same for the RPG and strategy games.

 

@Khuutra

I wouldn't kill you over that simply because I feel like they are on even footing, however FO2 is better than KOTOR.

 Aside from the majority of your post being the elitist PC being awesome platform garbage most people just forget, I just find you're trying to justify this imaginery impossible market where quality sells and everyone else dies. Something where companies will happily sink millions of $$$ into something that could be the end of them, like the risk's associated with HD cosnole developement but to an even worse extreme. Such a market will never exsist, and if it did, it'd be gone quickly, very very quickly.

 I thought VGcharts was well beyond the days of denying that a viable video games industry needs to have good sales for games which arn't good. Alas you seem to have projected in your head this imaginary model where good games sell and everyone else gets fucked, as a viable market.

 Every post you've made seems to further define everything that is driving the PC video game industry further into the problems associated with it.