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the_bloodwalker said:
the most expensive part of game development is... working hours. your time is valuable

 

Who's time? not mine

 

When developers in India and China get on the case, its already happening, costs will drop very fast. Ofcourse they won't tell us that, nor drop the prices.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.