Oyvoyvoyv said:
No way! Opposite way around. It needed too little! Using the spin attack was far too easy. I mean, I could take out several enemies at once (knock 'em over) every 5th second. Considering most enemies used 4 seconds to get up and strike, you could just move backwards a few inches (so it took over 5 seconds) and do it again. The Spin attack was incredibly overpowered, because it was so very easy to use (it was much harder in previous Zeldas) |
I'm not talking about the in game mechanics, I am talking about actula physical movement.
Somehow on Mario Galaxy you only need to twitch to do Mario's spin attack, yet it never does it when you don't want to (like occasionally in RE4 I will adjust my seating position, and in the process Leon slashes the knife)
Shaking the nunchuck in LoZ:TP had to be done with more effort, perhaps because it required actual shaking (like RE4 cut-scenes) rather than a flick.








